The Violet Army General has been ordered to hold the ruined village AND the hill and must keep two units within two grid squares of each. The Yellow Army General must take either objective.
I used the Portable Napoleonic Rules; 15 turns maximum and Exhaustion Point (EP) at 30% casualties. Apologies for the poorly lit pics, shadows etc. It's dark here, even in the daytime!
Violet's opening position |
Army Yellow arrives in column, concentrating on the hill |
Turn 1 |
Turn 2 Violet was able to bring 1 battalion from the village |
Turn 3 Yellow's artillery opens up |
Turn 4 Fire fight begins |
Turn 5 Violet's guns are hitting Yellow's flank. cavalry are sent to silence them |
Turn 6 Violet's Infantry battalion emerge from the village to meet the cavalry |
Turn 7 Yellow's cavalry, already reduced by artillery fire, charge the enemy |
Turn 8 With their cavalry lost and infantry battered Yellow are perilously close to EP |
Turn 9 Yellow are at EP. The attack has failed |
It took until Turn 13 for Army Violet to reach EP and the Game's End. |
Despite throwing his whole force at one objective, the Yellow General proved (once again) that a frontal assault like this requires more troops (and better dice rolls).