Saturday 2 January 2021

Scenario 14: Static Defence

The Violet Army General has been ordered to hold the ruined village AND the hill and must keep two units within two grid squares of each. The Yellow Army General must take either objective.

I used the Portable Napoleonic Rules; 15 turns maximum and Exhaustion Point (EP) at 30% casualties. Apologies for the poorly lit pics, shadows etc. It's dark here, even in the daytime!

Violet's opening position

 
Army Yellow arrives in column, concentrating on the hill

Turn 1

Turn 2 Violet was able to bring 1 battalion from the village

Turn 3 Yellow's artillery opens up


Turn 4 Fire fight begins

Turn 5 Violet's guns are hitting Yellow's flank. cavalry are sent to silence them

Turn 6 Violet's Infantry battalion emerge from the village to meet the cavalry

Turn 7 Yellow's cavalry, already reduced by artillery fire, charge the enemy


Turn 8 With their cavalry lost and infantry battered Yellow are perilously close to EP

Turn 9 Yellow are at EP. The attack has failed

It took until Turn 13 for Army Violet to reach EP and the Game's End.

Despite throwing his whole force at one objective, the Yellow General proved (once again) that a frontal assault like this requires more troops (and better dice rolls).