Still being hunted by the Federal Army, The Bushwackers have taken up two positions, part of the force on a wooded hill and part in a town. The US General must take both objectives to win the day. His force is 30% larger than that of the CSA.
Opening positions |
A cavalry fight starts the action |
The town under attack |
The action to the West |
The US Army's superior fire power reduced the CSA force rapidly |
but then stalled |
On the hill things were not going well either |
A final rush at the town achieves that objective |
however, the hill defenders stubbornly hold on |
The Feds enter the town to find that Old Zeb has eluded them once again |
The scenario always gives challenging games. I so enjoyed viewing the Airfix figures in this game.
ReplyDeleteThanks Peter!
DeleteAnother lovely report, MJT. That’s a tough scenario for the attacker - if he allocates lots of resources to one objective, he struggles to take the other!! Great looking game 😊👍🏼
ReplyDeleteThe Union side had ridiculously good dice rolls in the first half of the game but then it all slipped away in the second half...
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