Army Red has received word that their enemy, Army Blue, have a force preparing to attack a poorly defended town. A relief force is dispatched. Regrettably it is commanded by General Factotum, known for his inability to make decisions. Apologies for the pictures; the lighting was very poor.
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Starting positions |
The four Red units on the hill may only be activated one at a time, and only once the currently active unit has been eliminated.
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Blue's assault on the town begins |
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Despite being under cover, Red's units in the town are taking hits |
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Blue moves a unit to the other end of the town while Red's unit from the hill is kept occupied |
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Blue's cavalry force their way into the town without loss! |
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Blue poised to take the town |
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The Town has been captured and Red's inertia means it cannot be retaken |
Red's one active unit was destroyed in a last desperate attack. General Factotum sent a cavalry unit hurtling down to attack the Blue infantry out in the open, but it was too little too late; the day was lost. Modified Portable Wargame rules were used once again.